The Dark Sea
Disclaimer: Our group had to attend to school, so we only spent 48 hours on the game. If there are any issues, game-breaking or not, it would be nice if we were notified via the comments section
Theme: Sacrifices must be made.
Idea: Turn-Based Resource Management Game - Submarine, all abilities use energy, can SACRIFICE (trade) health for energy
Roles: @Jickamangah - Game Designer, UI Designer, Sound/Music Designer, Character Sprites | @NotLivingPool - Programmer, Team carry | @Kintama45 - Character Designer, Mechanics Designer, Backdrop, Idea Origin
Instructions: You are facing four soviet units: The scout, the heavy hitter, the tank and the final boss. You have these tools in your trusty submarine to help you survive:
EP=Energy Points HP=Health Points DMG=Damage
-Torpedo (-10EP, 7DMG) | -Guns (-5EP, 3DMG) | -Flak (-2EP, 2DMG) | -Rest (+4HP) | -Sacrifice health for energy ( -1HP, +2EP | -3HP, +5EP | -7HP, +10EP)
Good luck, be resourceful and HAVE FUN!
IMPORTANT LAUNCH INFORMATION: We aren’t software designers, so we did not create the proportions perfect for every setting. So, when launching the game you MUST set these settings:
- 1440x900 screen resolution |
- Ultra graphics quality |
- Windowed ON
Status | Released |
Platforms | HTML5 |
Author | NotLivingPool |
Made with | Unity |
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